Ãâ°ãâ²ãâ¸ãâ½ãâ°ã‘ë† Ãâ´ãâ¸ãâºã‘âãâ¸ã‘‚ the Art of Strategy a Game Theorists Guide to Success in Business Life

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The book explores the voting issue in some detail. When ii candidates are running confronting each other, the all-time strategy of course is to vote for your kickoff pick. When three or more candidates are running, information technology is not always best to vote for your first pick, especially if you believe that your first pick has no chance of winning. For case, in the presidential election of 2000, in that location were three candidates, Bush, Gore, and Nader. If you lot preferred Nader to the others, you could vote for him, simply your vote would be pretty much wasted, as he had trivial chance of winning. It would be best to vote for your second selection. But, what if the ballot was predicted to exist much closer; what would the best strategy be then?
Furthermore, the book explores other voting systems that would permit you to list all of your voting preferences? For case, what if you could vote on all of the candidates, list their names in preferential order. Various vote-tallying systems could take these preferences into account, and come up up with a fairer assessment of the most-preferred candidate.
Simply here's the rub; in that location are numerous vote-tallying systems, each of them objective, only depending on which one is chosen, a unlike candidate could win. The book goes into some detail in considering the different outcomes of the 2002 presidential race, considering several of these systems.
The book as well describes three unlike systems for auctions. Although the systems differ dramatically, the optimum strategy is the aforementioned for all of the systems.
The book describes diverse approaches for political negotiations. Examples include incentives and threats. Just a threat is only good if information technology is credible. The book describes some historical approaches that have made threats credible. Some other blazon of strategy is how a company can all-time compete with other companies, past setting prices that volition maximize profitability.
The volume has a ready of exercises to try out your newly-gained understanding. I of the exercises is to consider how to make a good starting time impression on a get-go date. You lot are faced with two simultaneous bug; how to prove your sincerity and quality to your engagement, and how best to assess the sincerity and quality of your date. In other words, what is the best strategy for signaling and screening?
This book is all-time appreciated if you are not afraid of some simple algebra. However, many of the strategies are not at all mathematical, but merely rely on logic. I thoroughly enjoyed this volume; some of the chapters were a bit repetitive, but not overly so.
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I'm not certain why they exist as two divide books. The content is almost identical, and 90% of the examples in this one were lifted from that. I take no idea why this is touted as a "sequel." It is not. It'due south just Thinking Strategically repackaged (but I volition say that its package is prettier). The tagline says that it'south a "guide to success in business concern and life," simply it is not. It is game theory explained in an
In that location is absolutely no demand to read this book if yous've read Thinking Strategically.I'thousand not certain why they exist as ii separate books. The content is virtually identical, and xc% of the examples in this one were lifted from that. I take no idea why this is touted equally a "sequel." It is not. It'southward just Thinking Strategically repackaged (just I will say that its parcel is prettier). The tagline says that it's a "guide to success in concern and life," but it is not. Information technology is game theory explained in an accessible way.
I love game theory. I studied economics in college, and game theory had been my favorite class. I enjoyed Thinking Strategically and looked forward to reading this one. I was disappointed. Had I not read Thinking Strategically, I probably would have plant this enjoyable, just I'yard giving it 2 stars for the imitation advertising.
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The basic principles are: (1) look forrad, reason backward; (two) play your ascendant strategy; (3) don't play clearly dominated strategies; (4) always look for equilibrium solutions; (5) mix your plays in nil-sum situations. Principle (1) means retrieve virtually the possible results of your actions in relation to who you lot are interacting with and try every bit much as possible to play your best strategy at each move according to what would effect. Principle (2) means do principle (1) simply always play the strategies that are better than your opponents. Supposing there is no dominant strategy with respect to principle (2) then a la principle (three) simply act in some fashion that y'all would not clearly fail with your result. Principle (4) means look for situations where you lot and the person with whom yous are interacting would mutually benefit or stop up with the aforementioned result because that'south most likely what result you're going to land on if you're both being reasonable with each other. Principle (five) means in situations where your win means someone else's loss and vice versa, only mix upwards your strategy to try to get a good outcome.
Game theory is not an exact science. It's kind of an fine art and a science. There'southward no guarantee that you're going to collaborate well with people as a result of reading something like this volume. That'southward because yous don't ever take complete information well-nigh the situation or the other people y'all're interacting with, don't know what situation you're in, and don't know what you really want, among other problems.
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- Also redundant with descriptions;
- Lack of proper definition;
- Disruptive descriptions of theories
- Confusing examples and tables;
- Not clear most aspects of theories.
I would not recommend this book to a beginner learning Game Theo Lots of examples that brand the states lose focus on what is actually of import from Game Theory. Lack of proper definitions. Took me 11 pages of anotations to resume the whole volume. I couldn't say if this book tin can really guide me to success in concern and life. My opinion is:
- Too redundant with descriptions;
- Lack of proper definition;
- Disruptive descriptions of theories
- Confusing examples and tables;
I would not recommend this book to a beginner learning Game Theories. ...more

It would be a disservice to the book to effort summarising its points or discussions engaged in. The concepts here are presented in a way that an average reader will be able to follow the majority of the material, although I volition acknowledge to a few moments where I failed to understand. The real-life examples used enhances the book's readability and kept me engaged throughout. Students of economics may have already covered some of this material but only the most engaged academics or constant practitioners of strategic thinking will find cypher of worth and value in this book.
Such is the power of the book that it is hard for me not to meet many situations all around through the lens of game theory. I may not know how to fully strategically think through a situation, only I now run into conflicts and decisions in a different light, from the mundane like organising where to go for lunch to the serious like the Israel/Palestine conflict. I at present accept a different framework to making decisions, 1 that will (hopefully) improve and enhance my life.
I recommend this volume to everyone. At the very least, readers will learn interesting things and be fascinated almost how things can exist reasoned out. Even better, it may change for the better the way you view situations and how yous make decisions.
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All things considered, though, this was an excellent volume and review of game theory. And because payoffs are so difficult to determine, anyway, you don't really need the math as much as the thought processes and logic of strategic thinking (essentially, don't make decisions without figuring out what the other actors' interest
I wish I had read this volume with a pen and newspaper, and less on the PATH train. Unfortunately, I think I failed to digest some of the more quantitative aspects of game theory.All things considered, though, this was an excellent book and review of game theory. And because payoffs are and then difficult to determine, anyhow, you don't actually need the math as much as the thought processes and logic of strategic thinking (essentially, don't make decisions without figuring out what the other actors' interests are). For that, this is a very good read.
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I read this volume for a class
Dixit and Nalebuff provide an exceptionally adept introduction to game theory without making it overly difficult. In that location are existent-earth examples, means to exercise your game-theoretic thinking, and a lot of really useful information that might actually aid you in your real life. That's what I really loved about this book—later reading it, I saw that the principles could be applied anywhere (especially in Craigslist selling, which I was doing a lot of—how absurd is that?).I read this book for a grade, simply before it, I tried reading Game Theory Evolving: A Problem-Centered Introduction to Modeling Strategic Interaction, by Herbert Gintis. Couldn't do it. If you need a textbook for a game theory class, Gintis'south might be the fashion to become. If you only want to notice out more almost the theory and how it's applied to really common situations, read it. It's really interesting!
I'd recommend this to anyone, regardless of whether it's assigned or related to a class or non. It really does have a lot of existent-world applications, and it's written very well.
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A long time agone, dorsum in 1991, the authors wrote a volume named Thinking Strategically. They intended to revise information technology, but they decided to rewrite it instead and release information technology under a new title. This re-create was released in 2008. The reason for this rewrite is explained in the Preface. Their perspective on events has changed in 17 years, then they rewrote the book to include values and ideas that align with these changes.
The book doesn't contain the heavy-duty mathematics behind the reasoning of each determination. This makes information technology more attainable to the average audience that might not be familiar with higher mathematics. The book does comprise a number of real-earth examples and relatable situations. While some of the examples are quite simple, they fully examine them and lead them on through their reasoning. One such instance is from the Peanuts Comic strip; Lucy holds out the football game for Charlie Chocolate-brown to kick. This is American Football for those who might exist from other countries. Poor naive Charlie Chocolate-brown attempts to boot the brawl, simply Lucy pulls the ball away at the last 2nd and Charlie Chocolate-brown falls on his behind. Cue the Schadenfreude than results from this state of affairs. The authors examine this situation and more. Another Pop Culture reference is from The Princess Bride. Nosotros all remember the scene where Westley battles Vizzini in a state of war of wits.
While we get through all of this, a number of concepts arise in the text. The Nash Equilibrium, the Ascendant Strategy, and a number of other things are all discussed. Forth the fashion, the authors draw rules to follow in cases where decisions must be made. The book is really enjoyable and interesting.
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Dont look rocket science - the insights are non spectacular and the concepts are somewhat interesting, even so there is non much new to read here.
The book is fairly banal. It gets really repetitive halfway.



The book contains a lot of data. In simple terms, it is a skillful book for students of economics.

The information often went confronting my intuition and I had to suspend it to accept it in and brand sense of it. It constantly introduced new ideas while relying on the reader understanding the preceding ones. The chapters would start simply and become more complex but refer to the earlier points in the capacity. Similarly, it would refer back to points raised in the early chapters and information technology was important that y'all remembered these. As such I had to reread many passages so I could continue reading. If this book was written differently, perchance it would have required less effort to read but it can be understood every bit long as you focus. I'd recommend this if you already have some agreement of game theory and are willing to put in effort and reread pages. If and so, its really damn interesting.
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There is a comprehensive listing of cooperative and adversarial games, presented together with relevant stories and real-life contexts, which makes this book a solid start in the field of game theory, especially for future negotiators and determination makers. However, the applicability of the strategies is constrained by our proven disability to correctly evaluate probabilities (specially of negative events) and past the limitations of the rational thought model. The material should be complemented with considerations of patterns of irrational behaviour (come across Dan Ariely'south work) and a good stats software.
PS. Take note of the seldomly actualization typos, as Avinash and Barry might reward yous with $ii for each i.
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I like that this volume does not employ the whole "lets assume everyone is a rational role player" arroyo, since well, humans are hardly ever fully rational. I ofttimes hear criticism levelled at game theory ideas that anybody isn't a rational histrion, and so these theories breakup with exceptional cases. In this book, every theory presented is provided with its share of caveats. I thought that it kept the volume intellectually honest throughout, yet invigorating in the content.
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Generally, I enjoyed this book, but I'm not sure it's something for everyone.
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Nevertheless, information technology is quite amazing that someone has managed to write virtually two hundred pages about the game 'Paper, pair of scissors, stone'.
Very abstract. The examples were far too removed from existent life situations to be of any utilise.All the same, information technology is quite amazing that someone has managed to write nearly ii hundred pages most the game 'Paper, scissors, stone'.
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Strategic thinking is the art of outdoing an adversary, knowing that the antagonist is trying to do the same to you.
It is the art of putting yourself in others' shoes so as to predict and influence what they will do.
Businessmen and corporations must develop skillful competitive strategies to survive, and notice cooperative opportunities to grow the pie.
your business rivals, prospective spouse, and even your children are strategic. Their a
good strategy must appropriately mix competition and cooperation.Strategic thinking is the fine art of outdoing an adversary, knowing that the adversary is trying to exercise the aforementioned to you.
It is the art of putting yourself in others' shoes and then as to predict and influence what they volition practice.
Businessmen and corporations must develop proficient competitive strategies to survive, and find cooperative opportunities to grow the pie.
your business rivals, prospective spouse, and even your children are strategic. Their aims frequently conflict with yours, simply they may well coincide. Your own choice must let for the conflict and utilise the cooperation. This book aims to aid yous recall strategically, and and so translate these thoughts into activity.
The only way to ameliorate your skill at this art is the anterior fashion —past seeing how it has been done earlier in similar situations.
Then far, y'all have been guessing in a way that divides the interval into ii equal parts and picking the midpoint. This is the platonic strategy in a game where the number has been chosen at random. *Y'all are getting the nearly data possible from each guess and therefore volition converge to the number every bit quickly every bit possible.
He was gifted in his ability to act strategically without actualization to be strategic.
The smart money was on Kelly winning the claiming.
able to anticipate all the different moves earlier they happened.
The leading sailboat usually copies the strategy of the trailing boat.
market place leaders will not follow the upstarts unless they also believe in the merits of their course.
it wouldn't be a cakewalk
They were playing a game against their future selves. Today'due south cocky wants the future cocky to nutrition and practise. The future self wants the ice cream and the goggle box. Most of the time, the future self wins because it gets to motility concluding. The trick is to change the incentives for the future self so every bit to change its behavior.
Campaign finance reform is so difficult to pass considering the incumbent legislators who accept to corroborate it are the ones who have the about to lose. Their advantage in fundraising is what gives them job security. *How do you get people to do something that is confronting their interest? Put them in what is known as the prisoners' dilemma.
a variant of the prisoners' dilemma
the costs exceed the benefits.
Each selection has a one-third chance of winning, a i-third risk of losing, and a i-third hazard of a tie. But Christie'south didn't pick at random. Thus Sotheby's would accept washed better to remember about the advice Christie's would likely become and then play to trounce it. If it's true that everyone knows you start with scissors, Sotheby's should have started with Bart Simpson's favorite, skillful old stone.
When the IRS audit formula is somewhat fuzzy, everyone stands some gamble of an audit; this gives an added incentive for honesty.
If another speculator offers to sell yous a futures contract, he will brand money only if you lose money. * If you happen to exist a farmer with soy beans to sell in the future, then the contract tin can provide a hedge against hereafter toll movements. Similarly, if y'all sell soy milk and hence need to buy soy beans in the future, this contract is insurance, not a gamble.
When both sides agree to trade, each one thinks information technology will make money. One of them must exist incorrect. That's the nature of a zero-sum game. Both sides can't win.
The very fact that you were the highest bidder implies that anybody else thought the item was worth less than you lot did. The issue of winning an sale and discovering you've overpaid is chosen the winner'south curse.
when you ask for a quote on a stock the market maker is required to state both the ownership and selling prices before he knows which side of the transaction you lot desire. Without such a safeguard, market makers could stand to profit from private data
the difference is chosen the bid-inquire spread
You may exist thinking you lot are playing one game, but information technology is simply office of a larger game. There is always a larger game.
There is nothing worse, from a test maker'south perspective, than assuasive the person to become the right reply for the wrong reason.
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This book explains an idea of what game theory is and prove how logic and scientific discipline applies to the world, where people are irrational.
There are a pregnant corporeality of illustrations of every principle described in a volume. Besides, information technology is piece of cake to read for people of dissimilar backgrounds as at that place are a lot of examples no
I constitute this book very cognitive and like shooting fish in a barrel to read, merely similar everything, it has a negative side. The main minus is that there are a lot of repetitive moments, what sometimes irritate me.This book explains an idea of what game theory is and show how logic and science applies to the world, where people are irrational.
There are a significant corporeality of illustrations of every principle described in a book. Also, information technology is easy to read for people of different backgrounds equally there are a lot of examples non only from business, but from movies, literature, and even sports. For instance, in the first chapter, it shows how strategic issues arise in a variety of decisions, by explaining how 10 tails of strategy work. In the adjacent chapters, there is information virtually main concepts of game theory, such as backward reasoning, prisoner'southward dilemma, Nash equilibrium, and goose egg-sum game.
In "Art of strategy" described the main game theories - The Determination Theory, The General Equilibrium Theory, and The Machinery Blueprint Theory. Furthermore, I understood that you need to pay attention to all of them when making an important decision.
After reading this book, I realized that game theory is a widely applicative and powerful tool. It can reduce the business organization risk, helps to make the controlling process more manageable. And what surprised me is that fifty-fifty past losing yous can win.
In the final office of a book, authors show u.s.a. how game theory is used in auctions, bargaining and even voting. Also, they say that to get best results sometimes you demand to cooperate with your opponents.
As my little conclusion, I want to say that this book isn't going to guarantee your success in game theory; it helps to develop your ways of solving strategic situations, by giving you lot some general principles and showing them if a real-life example. And the best of it is that book written for a general audience, then you don't need to have some economic degree to get chief ideas.
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The book is more than just an introduction to Game Theory - it goes beyond its goal by analyzing in particular a series of specific examples. The overall contexts and situations in those examples are oft kind of trivial, and even kind o
The authors re-published nether a new proper noun their 1991 classic Thinking Strategically: The Competitive Edge in Business, Politics, and Everyday Life, with a minimal amount of tweaks and updates taken from the recent developments in the field of behavioral game theory.The book is more than just an introduction to Game Theory - information technology goes beyond its goal by analyzing in detail a series of specific examples. The overall contexts and situations in those examples are often kind of fiddling, and even kind of artificial in the same way though experiments are, then the resulting in-depth analyses can be quite tedious. Different its sub-championship suggests, there'due south not much data to absorb that could be immediately applicative in real-life situations - it feels instead like going through a series of mental exercises/puzzles ("workouts", as the authors say) merely to keep your brain in shape. Interesting stuff for the curious reader, merely limited applications.
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It contains the obligatory conclusion tree, ultimatum game, prisoner's dilemma and nash equilibrium. But information technology as well has much more. Even concepts like how stores offering to "lucifer whatever competitor'south price" could be a method of enforcing collusion pricing.
Certain terms, like the Minimax theory, Winner's curse, and word on the BATNA brought me back to grad school. The method of guessing the right multiple choice reply without even knowing the questio
I thoroughly enjoyed this. A very smart book.It contains the obligatory decision tree, ultimatum game, prisoner's dilemma and nash equilibrium. But it likewise has much more. Fifty-fifty concepts similar how stores offering to "match any competitor's cost" could be a method of enforcing collusion pricing.
Certain terms, like the Minimax theory, Winner's curse, and discussion on the BATNA brought me back to grad school. The method of guessing the right multiple option answer without fifty-fifty knowing the question was excellent
I'1000 not certain how useful some of the multi-player theories are in practice, unless you're dealing with professionals. Let's face information technology, nigh people don't retrieve through these decisions all that much, so they might make up one's mind to human activity "irrationally", which would mean your optimal decision isn't all that optimal (people might commutation their number for another, despite the math showing it's always a bad decision, etc.).
...moreDixit received a B.Sc. from Bombay University in 1963 in Mathe
Avinash Kamalakar Dixit (built-in August half-dozen, 1944 in Bombay, India) is an Indian-American economist. He is currently John J. F. Sherrerd '52 University Professor of Economic science Emeritus at Princeton University, Distinguished Adjunct Professor of Economics at Lingnan University (Hong Kong) and Senior Research Fellow at Nuffield College, Oxford.Dixit received a B.Sc. from Bombay University in 1963 in Mathematics and Physics, a B.A. from Cambridge University in 1965 in Mathematics (Corpus Christi College, First Grade), and a Ph.D. in 1968 from the Massachusetts Institute of Engineering in Economics.
Dixit has been the John J. F. Sherrerd '52 Academy Professor of Economics at Princeton Academy since July 1989. He is also Distinguished Adjunct Professor of Economic science at Lingnan University (Hong Kong) and Senior Enquiry Fellow at Nuffield College, Oxford. He previously taught at Massachusetts Establish of Technology, at the University of California, Berkeley, at Balliol College, Oxford and at the Academy of Warwick. In 1994 Dixit received the first-always CES Swain Award from the Center for Economic Studies at the University of Munich.
Dixit has also held visiting scholar positions at the International Monetary Fund and the Russell Sage Foundation. He was President of the Econometric Society in 2001, and was Vice-President (2002) and President (2008) of the American Economic Association. He was elected to the American Academy of Arts and Sciences in 1992 and the National Academy of Sciences in 2005.
With Robert Pindyck he is author of "Investment Under Uncertainty" (Princeton University Press, 1994; ISBN 0691034109), the offset text-book exclusively nigh the real options approach to investments, and described every bit "a built-in-classic" in view of its importance to the theory.
(from Wikipedia)
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